American Megafauna (Second Edition): Expansion Set (2006)

Playtime: 0
Min. Age: 9
Number of Players:
1 - 5
Publisher:
Sierra Madre Games
Designers:
Phil Eklund
Artists:
Phil Eklund
Mechanics:
Variable Player Powers,
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From the publisher's website:
This expansion set for the American Megafauna evolutionary game adds new technology, venom, and marine adaptations. It also expands the game into a five-player game, with the addition of the Proto-Croc player, aka “Arizonasaurus”.
This is an expansion set, you will need American Megafauna to play, preferably the second edition.
Expansion set contents:
A booklet that includes errata, alternate starting biomes, and a personal commentary on the significance of the game to today’s events,
A new creature sheet, along with a card and tents for the new fifth player,
New cards: 31 new DNA cards, 9 new biome cards, 4 new catastrophe cards, and 2 new genotype cards.
Expands:
American Megafauna
This expansion set for the American Megafauna evolutionary game adds new technology, venom, and marine adaptations. It also expands the game into a five-player game, with the addition of the Proto-Croc player, aka “Arizonasaurus”.
This is an expansion set, you will need American Megafauna to play, preferably the second edition.
Expansion set contents:
A booklet that includes errata, alternate starting biomes, and a personal commentary on the significance of the game to today’s events,
A new creature sheet, along with a card and tents for the new fifth player,
New cards: 31 new DNA cards, 9 new biome cards, 4 new catastrophe cards, and 2 new genotype cards.
Expands:
American Megafauna
We currently have no price data for this game.
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ag.gameitem.lastUpdated: 2025-04-25 15:25:25.67